Work

Logo, MTV Networks

2005-present
Art Director
New York, NY
Design

Art Director on all projects since site inception. Responsibilities included: developing & maintaining core brand & acquired brands, maintaining design integrity across all online platforms, & creating/advising on the development of styleguides & toolkits.
Lead Designer on multiplatform initiatives: iTunes, Google Video, Amazon.com, & AOL.
Collaborated with the Vice President & the Design Director of On-Air Creative to the develop digital brand.

Product Development

Worked closely with producers & the Vice President of Online Production to brainstorm, information architect, & develop new online products.
Wireframed & prototyped interaction design & animation elements of online products.
Assisted in the development of the site strategy with producers, the online ad sales group, the technology group, the Vice President of Online Production & the Senior Vice President of Multiplatform Development.

Technology

Worked with the Director of Technology & developers on product implementations.
Actionscript developer on dynamic & xml driven flash elements.
Proposed methodology or design modifications to solve technical/time issues.

Management/Direction

Managed & art directed design staff, freelancers, interns, & vendors.
Worked with project managers to plan & schedule design work.
Promoted career development for all design staff & interns.

URGE, MTV Networks

2004-2005
Designer
New York, NY
Worked as a design team member of MTV's digital music store, URGE, a competitor of Apple's iTunes Music Store.
Designed, drew & painted over 50 tiling, illustrative genre headers.
Worked with the Art Director to design icons, graphics, buttons, page & email layouts.
Developed applescripts to process MTV & Vh1's vast image libraries, which sped up production dramatically.

Redcar

2004
Designer/Animator
New York, NY
Designed & animated special effects for multiple commercials.
Worked directly with Smoke/Flame animators & Avid editors to produce animation sequences.
Interacted with clients to discuss design & animation concepts.

Kipany Productions

2001-2004
Designer/Editor
New York, NY
Designed, animated & edited multiple commercials & non-broadcast videos.
Coded, designed, animated, & maintained multiple internal & external websites.
Developed print designs & production work for internal & external clients.
Worked on location & at studio shoots with crews ranging from small to large.
Interacted on a daily basis with clients in meetings, reviews, off-line edits & shoots.

Zapcast

2001
Designer/Animator
New York, NY
Animated motion graphic elements for a VH1 project.
Coded & designed company’s promotional web site: zapcast.com (no longer live).

Big Pink

2001
Designer/Animator
New York, NY
Animated motion graphic elements for USA Networks project.
Developed 3D animations & graphics for an Oil of Olay commercial.

Harmonix Music

1999-2000
Designer/Animator/Editor
Boston, MA
Worked with the Art Director to design & animate looping texture maps for Frequency, a Playstation2 music video game.
Designed, animated, & edited a promotional video for Frequency to be shown to investors and consumers to create interest in the game.

Tools

Platforms
Mac 9/X, Windows, basic *nix

Technologies
HTML/XHTML, CSS, Actionscript, JavaScript, Applescript

Software
Photoshop, Illustrator, Flash, Dreamweaver, Visio/OmniGraffle, After Effects, Avid Media Composer, Final Cut Pro, DVD Studio Pro, Cleaner, basic Maya/3D Studio Max, Combustion, Pro Tools, Quark, Applescript Studio

Equipment
Mini-DV, Beta SP, 16mm Bolex, 16mm Arriflex, 16mm Steenbeck, lighting, DAT, various microphone types

Other
35mm SLR shoot/development/print, silkscreen printing

Education

Rhode Island School of Design

1996 – 2000
B.F.A. - Film, Animation & Video
Providence, RI
My Senior Thesis was an abstract, animated documentary about my Grandfather, his memories, and his fatherly regrets of how he raised my father.

I was the first student within the department to edit and finish my animation thesis on an AVID with a final output on BetaSP. When I wasn't creating a new animation technique, I worked as a teaching assistant for various classes & age groups: 2D Design for Pre-collage students, Intro to Animation to the college level, & Advanced After Effects to the Continuing Education level.